Last Thing Glitch Does: #LTGDLTGJ version
My game submission for the #WowieJam4 && #LTGD #LTGDLTGJ game jams.
This version is an updated version with more juice and slightly better levels, to play the original click here.
You are tasked with helping an AI not collide with itself by clicking and draging them around.
Includes 10 levels.
Controls
Gameplay
Mouse - Click and drag to move A.I.'s
Space - Make the A.I.'s take one step
Enter - Test that the A.I.'s don't collide (will run through 100 steps)
General
← - Previous Screen/Puzzle
→ - Next Screen Puzzle
R - Restart Puzzle
Built using a custom Typescript engine, and all art done by me.
Credits:
Music (CC0):
- music0.mp3: https://freemusicarchive.org/music/TRG_Banks/singles/Fergus_OReilly/
- music1.mp3: https://freemusicarchive.org/music/TRG_Banks/the-life-and-times-of-joshua-harris...
- music2.mp3: https://freemusicarchive.org/music/TRG_Banks/TRG_Banks/Packed_lunch/
- music3.mp3: https://freemusicarchive.org/music/TRG_Banks/Return_to_Dreamland/Castle_in_the_c...
Sounds: https://sfxr.me/
Status | Prototype |
Platforms | HTML5 |
Author | mitchmyburgh |
Genre | Puzzle |
Tags | 2D, Hand-drawn, Pixel Art, Prototype, Singleplayer, Sokoban |
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